カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
グラフィック | 低 | 認証済み | 未処理 | 2022-12-28 08:59 | 2023-01-01 23:20 |
テスター | Gryzor1363 | 担当者 |   | ソース | nintendo/snes.cpp |
バージョン | 0.250 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | snes [lionkingu] | ||||
セット詳細 |
snes - スーパーファミコン / Super Nintendo Entertainment System (NTSC)
| ||||
概 要 | [lionkingu] 画面下にゴミラインが表示される。 | ||||
詳 細 | Permanent glitching in a thin line with vivid colors at the bottom of the screen, right from the start of level one. It also seems to vary relative to movement, appears to be a partial, corrupt reproduction of other lines of the display. Issues does not seem to affect all levels of the game, namely the ones visible in the demo mode (if you wait enough in the title screen for it to trigger) namely the elephant graveyard, or the waterfalls (the latter being likely due to the fact that we do not see the player reach the bottom platform I believe). I will update this report after further progressing in the game. | ||||
再現手順 | Start a new game and observe the lower part of the screen, which will always display variable vivid colored lines moving and evolving in concert with the player moving left or right. | ||||
追加情報 | I do not know for certain which is the regression version. But I know for a fact, after retesting a moment ago, that v0.197 does not have that issue. It should also be noted that I used that version via MAMUI64, whereas I experienced the graphical glitches in 0.250 with a clean version of Mame using only the built-in GUI to launch the snes system and then load the game via the file manager, in case that information is of any relevance to the topic at hand. | ||||
添付ファイル | 0001.png (2022-12-28 08:59) | ||||
0000.png (2022-12-28 09:00) | |||||
0002.png (2022-12-28 09:00) |