カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
サウンド認証済み未処理2021-05-09 11:212023-03-30 01:03
 
テスターICEknight担当者 ソースnec/pce.cpp
バージョン0.231発生バージョン0.231修正バージョン
修正コミットプルリク
フラグ
セット pce and clones [mlairj, mlair]
セット詳細
pce - PCエンジン
 
概 要[mlairj, mlair] CDの音声が早く終わってしまう。
詳 細CD tracks stop playing earlier than they should. This can be observed in the Victory music after defeating a boss.
I'm reporting this despite the "Incorrect sound" warnings because it's a regression from 0.230, where the track took longer to start but ended properly.
This is how it plays on real hardware:
再現手順Beat any boss and the Victory track will play (I'm providing savestates with the first boss almost beaten).
追加情報Might be worth noting that other games like Bonanza Bros now seem to start their music tracks a few seconds in, rather than at their beginning (and also don't loop).

Could be related to commit 2caa566? https://github.com/mamedev/mame/commit/2caa566f22606682ee432c410d40376335e12b02
 
添付ファイルzip filesavestates.zip (2021-05-09 11:27)