カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2008-02-07 19:55 | 2010-05-26 14:45 |
テスター | Jonemaan | 担当者 | Haze | ソース | toaplan2.cpp |
バージョン | 0.57 | 発生バージョン | 修正バージョン | 0.138u1 | |
フラグ | 旧BugID | batsugun057gre | |||
セット | batsugun | ||||
セット詳細 |
![]() | ||||
概 要 | エンディングとスタッフロールのテキストが間違っている。 | ||||
詳 細 | The ending and credits text is in gibberish language. Knowing this is the europe region, and all other text is in English, this should be English. Update (MAME .60) : Although the ending text is not visible since 0.60, it is still gibberish, by looking at the layers with F4. Update (MAME .67) : I got bored, and played and played and played through this, and found something. If you look at the layers during the endings, part of the dialogue is in tilemap0 and part is in tilemap1. Put together, they work fine (0 on the left, 1 on the right). | ||||
再現手順 | |||||
追加情報 | |||||
添付ファイル | ![]() | ||||
![]() | |||||
![]() |