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その他解決済み修正済み2023-06-18 02:212023-06-25 14:12
 
テスターBalthier担当者hapソースsega/segas16a.cpp
バージョン0.255発生バージョン修正バージョン0.256
修正コミット efa7cb3プルリク
フラグ
セット All sets in segas16a.cpp
セット詳細
 
概 要起動時にクレジットが勝手に入る。
詳 細When running a game, the coin counters numbers in the machine's cfg file will increase by 1 on each start up even though credits are not being added by the user.
再現手順1. run any of the affected games ( http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=segas16a.cpp ).
2. let the game run for a little bit, just don't add any credits.
3. exit the game, go to your cfg directory and examine the game's cfg file. The coin counter numbers should be at 1 now.
4. run the same game and repeat step 2.
5. repeat step 3, and the counters will now be at 2.
追加情報Example sjryuko1.cfg after one run, no credits added:
<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
    <system name="sjryuko1">
        <counters>
            <coins index="0" number="1" />
            <coins index="1" number="1" />
        </counters>
    </system>
</mameconfig>


This one started with Mame version 0.147, prior versions don't autoincrement.

A side note, I tested the 6 key and it adds coins to the second counter if the coin dip switches are changed a bit, so at least that works as hap explained on another report.
 
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