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その他解決済み修正済み2023-06-16 14:262023-06-17 03:30
 
テスターBalthier担当者hapソースsega/turbo.cpp
バージョン0.255発生バージョン修正バージョン0.256
修正コミット 3e94326プルリク
フラグ
セット buckrog and clones, subroc3d
セット詳細
buckrog - ズーム909 / Buck Rogers: Planet of Zoom
subroc3d - サブロック3D
 
概 要起動時勝手にクレジットが入る。
詳 細When running a game, the coin counters numbers in the machine's cfg file will increase by 1 on each start up even though credits are not being added by the user.
再現手順1. run any of the affected games (subroc3d or zoom909).
2. let the game run for a little bit, just don't add any credits.
3. exit the game, go to your cfg directory and examine the game's cfg file. The coin counter numbers should be at 1 now.
4. run the same game and repeat step 2.
5. repeat step 3, and the counters will now be at 2.
追加情報Here's the subroc3d.cfg as an example:
<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
    <system name="subroc3d">
        <counters>
            <coins index="0" number="1" />
            <coins index="1" number="1" />
        </counters>
    </system>
</mameconfig>


The turbo sets are all okay. Mame 0.147 is the version this started happening with.

The affected games also only count inserted credits onto the first counter (coins index="0") when pressing the 6 key. Correct me if I am making the wrong assumption here, but if a coin is inserted via pressing 6 then shouldn't the second coin counter (coins index="1") be the only one to increase in value?

The turbo sets only show 1 coin counter but it should be 2? ( http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=turbo ) I only see coins index="0" if I press 5 or 6.
 
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