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クラッシュ/フリーズ認証済み未処理2023-06-01 22:362023-06-03 10:31
 
テスターRobbbert担当者 ソースamiga/cubo.cpp
バージョン0.255発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット lsrquizg
セット詳細
lsrquizg - Laser Quiz Greece
 
概 要終了時にクラッシュする。
詳 細At exit, the game crashes.
再現手順Start the game. Let it get into attract mode. Press Esc.

C:\MAME>mame lsrquizg
laserquizgreek2pro.chd CHD NEEDS REDUMP
WARNING: the machine might not run correctly.
Average speed: 100.03% (1 seconds)

-----------------------------------------------------
Exception at EIP=00007ff63d875b56 (microtouch_device::~microtouch_device()+0x0146): ACCESS VIOLATION
While attempting to read memory at ffffffffffffffff
-----------------------------------------------------
RAX=34206f636e616220 RBX=000001fda6c8c5c0 RCX=0000000000000003 RDX=000001fda45269c8
RSI=000001fda5c75ae0 RDI=0000000000000000 RBP=00000005ae929d80 RSP=00000005ae929c20
R8=0000000000000000 R9=0000000000000001 R10=0000000000008000 R11=00000005ae929b80
R12=000001fda6c8c5a0 R13=000001fda45264d0 R14=000001fda45269f8 R15=0000000000000000
-----------------------------------------------------
Stack crawl:
00000005ae929c60: 00007ff63d875b56 (microtouch_device::~microtouch_device()+0x0146)
00000005ae929ca0: 00007ff63d543eca (device_t::~device_t()+0x028a)
00000005ae929ce0: 00007ff6391d6bfb ((anonymous namespace)::cubo_state::~cubo_state()+0x03bb)
00000005ae92f210: 00007ff640ca9407 (mame_machine_manager::execute()+0x0177)
00000005ae92f600: 00007ff644d38d76 (cli_frontend::start_execution(mame_machine_manager*, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&)+0x03e6)
00000005ae92f8e0: 00007ff644d3939b (cli_frontend::execute(std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&)+0x007b)
00000005ae92f940: 00007ff640ca3c99 (emulator_info::start_frontend(emu_options&, osd_interface&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >&)+0x0029)
00000005ae92fd00: 00007ff6468b9863 (luaopen_lfs+0xb64c23)
00000005ae92fdd0: 00007ff6390213b1 (__tmainCRTStartup+0x0231)
00000005ae92fe00: 00007ff6390214e6 (mainCRTStartup+0x0016)
00000005ae92fe30: 00007ff8fbfb7614 (BaseThreadInitThunk+0x0014)
00000005ae92feb0: 00007ff8fd7826a1 (RtlUserThreadStart+0x0021)
追加情報Game is MNW (most likely because of bad gfx), but it shouldn't crash.
 
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