カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2021-01-01 10:40 | 2021-01-02 06:41 |
テスター | jkburks | 担当者 | AJR | ソース | tickee.cpp |
バージョン | 0.227 | 発生バージョン | 0.226 | 修正バージョン | 0.228 |
修正コミット | プルリク | ||||
フラグ | |||||
セット | ghoshunt, mouseatk, tickee, tutstomb | ||||
セット詳細 |
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概 要 | 色無しで起動することがある。 | ||||
詳 細 | These 4 games randomly load with incorrect colors. They appear to be missing red. | ||||
再現手順 | Make a clean test install of 0.226 or 0.227. Launch any of these four games. If they load with correct colors, exit and launch them again from the UI or with shift + F3. I have noticed that you must release the shift key to get the correct hard reset. Sometimes they load with missing colors on the first try, sometimes it takes 10 or more times. | ||||
追加情報 | Deleting nvram folders seems to have no affect on the % chance of missing colors. I have had them load with missing colors on the first try before the nvram was created and I have had them load correctly a dozen times, then switch to bad colors, then switch back to correct colors on subsequent tries. This can happen from the command line, the UI, or Shift + F3. I was unable to reproduce this issue with 0.225 or earlier. Mallet Madness & Rapid Fire seem not to be affected. Attached example snaps. | ||||
添付ファイル | ![]() |