カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2020-11-08 11:05 | 2020-11-10 04:37 |
テスター | terencew | 担当者 | terencew | ソース | meadows.cpp |
バージョン | 0.226 | 発生バージョン | 修正バージョン | 0.227 | |
修正コミット | プルリク | ||||
フラグ | |||||
セット | bowl3d | ||||
セット詳細 |
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概 要 | DIPスイッチ未使用の機能情報。 | ||||
詳 細 | Some Unused DIPs actually affect this game. Unused[1&2] control "Computer bowls ball after..." U1(off) + U2 (off) = 120 U1(on) + U2 (off) = 3 U1(off) + U2 (on) = 4 U1(on) + U2 (on) = 5 Unused[3&4] control "For Extended Play Score..." U3(off) + U4 (off) = Off U3(on) + U4 (off) = 250 U3(off) + U4 (on) = 275 U3(on) + U4 (on) = 300 Haven't found a use for Unused[5] &/or Unused[6], also noting sound emulation is incomplete, so maybe there's something there. Maybe also Cabinet type (see below). ---------- Haven't found a perfectly clear picture of original hardware, only an oblique view ( https://pbs.twimg.com/media/DsVMidAWwAA4-LC?format=jpg ), but it looks like there are 8 buttons on the Upright cabinet... - 1P start / 2P start - Move left / Move right - Bowl Slow / Bowl Fast - Hook Left / Hook Right The two hook buttons have yet to be assigned in MAME. ---------- There appear to have been both Upright & Cocktail cabinets for this game ( https://www.imdb.com/title/tt1975812/mediaviewer/rm1361383936 ), so I assume there'd be a DIP to control 2P screen orientation, but that also has yet to be assigned in MAME. As far as I can tell, none of the unused DIPs seem to control this. | ||||
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追加情報 | |||||
添付ファイル |