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サウンド仮承認未処理2020-01-08 05:352020-01-11 11:16
 
テスターZaphod担当者 ソースcclimber.cpp
バージョン0.217発生バージョン修正バージョン
フラグ実機・資料検証済み
セット ckongpt2
セット詳細
ckongpt2 - クレイジーコングパートII (set 1)
 
概 要音量の減衰量が多すぎる。
詳 細The musical notes decay too quickly in mame, and have for ages.

real board video here.



in mame the level end tune sounds very different. there is much more sustain between the notes in it on the real hardware, creating a nice reverb imitation that can clearly be heard. Mame clearly goes duh-duh-duh, duh-duh-duh-duh,duh-duh-duh-duh, duh-duh duh duh... while the arcade goes more like duhuhuh, duh-duhuhuh, duh-duhuhuh, duh-duh duh duh.

The odd thing is that the very early emulation sounded correct to me, but ever since the psg emulation was "fixed", it's sounded wrong in these games.

I'm not sure what the issue is, but you can clearly hear the sound difference in how it sounds versus MAME. And the video agrees with how i remember donkey king sounding when i saw it back in the day as well.
再現手順Play game. beat level 1 or any other level. happens every time.
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