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クラッシュ/フリーズ重要 (ゲーム)解決済み修正済み2015-09-05 20:402023-04-17 07:17
 
テスターizius担当者Hazeソースgaelco/gaelco.cpp
バージョン0.165発生バージョン修正バージョン0.239
修正コミット edc0dfbプルリク #8916
フラグ
セット bigkarnk
セット詳細
bigkarnk - ビッグカルナック (ver. 1.0, checksum 1e38c94)
 
概 要一定の条件でゲームがフリーズする。
詳 細The game could freeze in some particular circumstances, with sprites unable to move and music still playing.
It may happen in level 2, inside the pyramid, if the color-changing ankh is pulled it when it's yellow or black (optional in both cases and not needed to proceed). After doing that, the game will possibly freeze when doing any of the following actions:
1) Jumping on a stairs.
2) Touching the top step of a stairs (only when going left).
3) Landing after walking off a platform*.
4) Landing after a jump, if you hit something in midair (wall, object or enemy)*.
5) Landing after receiving a hard hit (like a kick from the mummy boss in level 2).
6) Jumping on a higher platform (unless you land on the edge).
7) Jumping down to catch a rope (only on the ship in level 3).
(Possibly more?)

* = not always, but eventually it happens.
再現手順It might take a few tries to reproduce. Unfortunately, I don't know what exactly triggers the freeze, pulling the ankh when it's yellow or black is only the final part.
追加情報I currently can't trace a regression (if there is one), given the semi-random nature of this bug.

However, it does seem to happen consistently from recorded INPs. So I have included 2 INPs for comparison, with the freeze happening in only one, even if I did basically the same actions in both.
 
添付ファイルzip filebigkarnk (freeze in level 2).zip (2015-09-05 20:40)
zip filebigkarnk (no freeze).zip (2015-09-05 20:40)
png file0000.png (2015-09-10 08:46)
zip filebigkarnk (mame 0.220 savestate).zip (2020-05-17 05:17)