カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
グラフィック | 低 | 認証済み | 未処理 | 2014-12-14 07:34 | 2014-12-14 08:33 |
テスター | zaxxon | 担当者 |   | ソース | phoenix/phoenix.cpp |
バージョン | 0.156 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | ||||
セット | pleiads and clones | ||||
セット詳細 |
pleiads - プレアデス (Tehkan)
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概 要 | 画面下の8ラインは表示してはいけない。 | ||||
詳 細 | Hi, i noticed while playing pleiads (clones are affected also), that when you finish the first level and then the screen scrolls vertically, that the 8 lines of gfx at the bottom of the screen disappear out of view as a block of gfx, instead of scrolling off smoothly (also, if you look closely during this scrolling sequence, you will see a line or so of gfx from the bottom of the screen being displayed at the top of the screen). you can see the mentioned mame issue at 1 minute into the video here: i got a friend to verify this problem by checking his original pcb, and he has provided a video where he has pulled in the screen using his monitor controls to confirm it is not a visible area issue. the video of the pcb recording is here: (note the normal/smooth scrolling sequence after round 1) http://www.drive.google.com/file/d/0B_aBiBDmpUWFUjF5MDllNmh4TEE/view?pli=1 to conclude, for mame to match the pcb, the bottom 8 lines of the screen should not be visible to the player ps.. happy xmas guys!! thanks to all the devs and the mame team for another great year :) | ||||
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追加情報 | |||||
添付ファイル |