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BugID: #05649

カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
その他機能追加仮承認未処理2014-07-31 10:522014-08-01 08:05
 
テスターScHlAuChi担当者 ソース
バージョン0.154発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット Any games with multiple resolutions
セット詳細
 
概 要-snapsize関数の拡張。
詳 細Some games have multiple resolutions, for example Flamegun.zip has 3 different: 640x240, 320x240, 640x480

If you create an avifile while you play Level 1, Mame will determine the resolution to be 320x240
When you beat the level the game switches to the stat screen which is 640x480
The avi screen will stay at 320x240 however and cut off the stat screen

The solution to this problem is to use -snapsize 640x480, but this will scale everything up to 640x480, even the gameplay - and cause blur, interpolation and other undesired effects.
In order to prevent this im suggesting to add a new command to -snapsize which is:

-snapsize 640x480 noscale
This would simply keep the video in the desired resolution without touching the artwork of the game (basically just pad the screen with black space and keep everything in its original res)

-snapsize 640x480 neighbor
Scales to "Nearest neighbor" instead of "bilinear" filtering
再現手順 
追加情報Someone think of the Pixels!
 
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