カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2014-02-19 03:24 | 2014-02-19 15:36 |
テスター | zaxxon | 担当者 | AWJ | ソース | galivan.cpp |
バージョン | 0.152 | 発生バージョン | 修正バージョン | 0.153 | |
フラグ | |||||
セット | all games in galivan.c | ||||
セット詳細 | |||||
概 要 | スプライトラグがあり背景とスプライトがずれる。 | ||||
詳 細 | i noticed when playing UFO ROBO DANGAR, that the static sprites on the background (eg. gun turrets, destroyed ground objects), seem to mildly lag (so appear a little out of sync/wobbly) when you are moving your ship left and right. I had trouble finding a recording of the real arcade pcb version, the only one i found was rather poor quality so perhaps not of any use, but can be viewed here: http://www.pideo.net/video/nicovideo/9d12e13cbc17c940/ or here: http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7129509 you can watch the youtube video below to see the mame version where you should just about be able to spot what i am talking about, or try the game yourself for a closer look. | ||||
再現手順 | |||||
追加情報 | |||||
添付ファイル |