カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2012-10-29 03:06 | 2014-07-24 04:44 |
テスター | hap | 担当者 |   | ソース | megadriv.cpp |
バージョン | 0.147u1 | 発生バージョン | 修正バージョン | 0.154 | |
フラグ | |||||
セット | megadriv [sor2] | ||||
セット詳細 | |||||
概 要 | 一部のSEの音程がおかしい。 | ||||
詳 細 | Some of the sound effects are wrong compared to the console/cartridge. Several emulators do it correctly, like Kega and genplus-gx. genplus-gx source may be useful in this case, since it shares cores with MESS/MAME. I'm assuming it is the FM chip, but it can of course be something else. The attached recordings contain two examples. One is the selection sound when choosing a character, other is the sound when you (Axel in this case) punches in the air. Kega sounds more like the real thing. I didn't bother recording it on my real Megadrive, sorry about that, I'm lazy sometimes. :) | did doublecheck it though, and you'll just have to trust me that Kega sounds more accurate. | ||||
再現手順 | Play the game and keep your ears open. also works with: mame mp_sor2 | ||||
追加情報 | |||||
添付ファイル | ![]() | ||||
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