カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2012-08-27 11:56 | 2012-08-29 06:14 |
テスター | ArcadeDude | 担当者 | hap | ソース | scregg.cpp |
バージョン | 0.146u5 | 発生バージョン | 修正バージョン | 0.147 | |
フラグ | |||||
セット | dommy | ||||
セット詳細 |
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概 要 | 効果音が不完全。 | ||||
詳 細 | Sound effects, not music, in Dommy seems strange. After Dommy is killed by any enemy it should play death sound, but does not. Sounds effects appear to be choppy or cutting off oddly. Not an audio expert, but have played this for years and something is off with the sound effects that someone with the actual pcb or an avid fan could recognize. All in game sound effects (pushing domino's, killing enemies, getting killed etc seem delayed or cut short, or non-existent. | ||||
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追加情報 | |||||
添付ファイル |