詳 細 |
Program received signal SIGSEGV, Segmentation fault.
0x009942c1 in copyline_palette16 (dst=0x1df87808, src=0x15034002, width=256,
palette=0xade1ef8, xborderpix=1) at src/osd/windows/drawd3d.c:1897
1897 *dst++ = 0xff000000 | palette[*src++];
(gdb) bt full
#0 0x009942c1 in copyline_palette16 (dst=0x1df87808, src=0x15034002,
width=256, palette=0xade1ef8, xborderpix=1)
at src/osd/windows/drawd3d.c:1897
x = 1
#1 0x00993f77 in texture_set_data (d3d=0xb481f44, texture=0x1da71fa4,
texsource=0x19ba1fc8, flags=8208) at src/osd/windows/drawd3d.c:2309
srcy = 0
dst = (void *) 0x1df87800
rect = {Pitch = 1152, pBits = 0x1df87800}
result = 0
miny = -1
maxy = 233
dsty = -1
#2 0x00993a86 in texture_create (d3d=0xb481f44, texsource=0x19ba1fc8,
flags=8208) at src/osd/windows/drawd3d.c:1774
texture = (texture_info *) 0x1da71fa4
result = 0
#3 0x00995ce2 in texture_update (d3d=0xb481f44, prim=0x19ba1f98)
at src/osd/windows/drawd3d.c:2517
texture = (texture_info *) 0x0
#4 0x0099081b in drawd3d_window_draw (window=0xb321e8c, dc=0xb1011d99,
update=0) at src/osd/windows/drawd3d.c:620
d3d = (d3d_info *) 0xb481f44
prim = (const render_primitive *) 0x19ba1f98
result = 1
#5 0x00985bf6 in draw_video_contents (window=0xb321e8c, dc=0xb1011d99,
update=0) at src/osd/windows/window.c:1407
No locals.
#6 0x00985805 in winwindow_video_window_proc@16 (wnd=0x1500654,
message=1026, wparam=0, lparam=187965344) at src/osd/windows/window.c:1334
hdc = (HDC) 0xb1011d99
ptr = 187833996
window = (win_window_info *) 0xb321e8c
#7 0x7d9472d8 in USER32!DefDlgProcW () from C:\WINDOWS\syswow64\user32.dll
No symbol table info available.
#8 0x01500654 in rom_spacefrt ()
No symbol table info available.
#9 0x00000402 in ?? ()
No symbol table info available.
#10 0x00000000 in ?? ()
No symbol table info available.
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