カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 実機のバグ | 2008-03-05 23:30 | 2010-10-06 11:34 |
テスター | Tafoid | 担当者 |   | ソース | cclimber.cpp |
バージョン | 0.123u3 | 発生バージョン | 修正バージョン | ||
フラグ | コード検証済み | ||||
セット | bigkong, ckong, ckonga, ckongalc, ckongb, ckongg, ckongo, ckongs, ckongjeu, monkeyd | ||||
セット詳細 |
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概 要 | 最終面の3階でハンマーを使うと、他のハンマーが消える。消えていてもジャンプすれば取れる。 | ||||
詳 細 | All Crazy Kong sets I could test exhibit an odd behavior. When you use the Hammer on the left side of the 3rd floor in the Rivet Stage - after that Hammer is used and disappears, the Hammer sitting on the 4th floor in the center also vanishes, but it still obtainable by jumping for it. The reverse of this (getting 4th Floor Hammer first) does not make the other Hammer disappear. | ||||
再現手順 | Use Save States (0.125) for either: ckong (cclimber.c) ckongg ( ckongs (scramble.c) All are set to STATE #1. Jump immediately to get the Hammer - allow the Hammer to disappear and notice the 4th Floor Hammer also vanishes. | ||||
追加情報 | Given that it's a bug that spans multiple platforms (cclimber.c, | ||||
添付ファイル | ![]() |