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画面反転/カクテルモード認証済み未処理2008-02-12 16:302012-06-10 12:26
 
テスターLuigi30担当者 ソースmidyunit.cpp
バージョン0.104u8発生バージョン修正バージョン
フラグバグかもね旧BugIDterm20104u2gre
セット term2
セット詳細
term2 - ターミネーター2 -Judgment Day- (rev LA4 08/03/92)
 
概 要テストモードで画面反転の設定をしても文字が左右に反転するだけ。
詳 細Flipped screen in test mode is broken. Text overlaps, might be related to term20103u4gre.

Follow-up from RansAckeR (0.122u5): This was presumed fixed the first time in 0.114u2 by Aaron.

He could not reproduce it back then.
Steps to reproduce it (on my system):
-delete nvram (optional)
-fire it up
-press F2
-go straight to dip switch test
-press tab and go to dip switches
-change the normal view dipswitch to 'on'

At that point the mirroring is incorrect. After a reboot it looks fine until you change it again to 'off'.

Perhaps it expects you to switch it while the cab is not running?

Follow-up by Aaron: There are very, very few (if any) games that really work if you toggle the flip-screen switch while the game is running. They are not designed to be toggled like that. At this point, I would need proof that the real PCB worked when changed on the fly like this to really consider it worth pursuing any further.
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