カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
グラフィック | 低 | 解決済み | 修正済み | 2017-12-09 09:33 | 2018-01-10 03:10 |
テスター | izius | 担当者 | AJR | ソース | gaelco/splash.cpp |
バージョン | 0.192 | 発生バージョン | 修正バージョン | 0.194 | |
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | ||||
セット | splash and clones | ||||
セット詳細 |
splash - Splash! (Ver. 1.2 海外版)
| ||||
概 要 | ボーナスアイテムのスプライトプライオリティが間違っている。 | ||||
詳 細 | If I remember correctly, bonus items in Splash! are made by 2 sprites drawn over each other: a polygon and an icon (4 mini bombs, a gun, etc) to indicate the type of bonus. In MAME only the polygon is shown. | ||||
再現手順 | Play the game until a bonus shows up. Bonuses actually seem to be time based; you could stay in the starting spot and shoot bubbles coming in you way, without ever moving, and in a couple of minutes a bonus should appear. Also, the bombs bonus appears very briefly during the demo play in the attract mode. | ||||
追加情報 | Marked as possible, since I found no PCB videos showing bonuses and it's been 20+ years I don't see a Splash! machine. A small clue of this bug: on the blue diamond shaped bonus (the one giving 4 bombs) there is a red pixel halfway the upper right side, which should be the burning fuse of one of the bombs. EDIT: uploaded some photos of the bonuses on a PCB (see Notes below). Removed the Possible flag, and set Verified with Original. | ||||
添付ファイル | 0000.png (2017-12-09 09:33) | ||||
Foto 06-01-18, 11 37 08.jpg (2018-01-06 21:25) | |||||
Foto 06-01-18, 11 37 58.jpg (2018-01-06 21:27) |