カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
DIP/入力解決済み修正済み2017-11-09 20:292017-11-14 08:40
 
テスターhaynor666担当者AJRソースseta.cpp
バージョン0.191発生バージョン186修正バージョン0.192GIT
フラグ
セット calibr50
セット詳細
calibr50 - キャリバー50
 
概 要プレイヤーを回転するときの速度差。
詳 細When rotating player using mouse (default mame configuration) or Ultimarc U360 rotary stick I noticed that rotating player with constant mouse speed cause rotary clockwise much slower. This is very noticable when You move mouse slowly or when You set analog sensivity lower values. Setting sensivity to 1 cause rotary mostly works only anti clockwise, clockwise is only possible with very rapid mouse movement.
再現手順Just set mouse 1 in mame.ini and run game. Play a little moving mouse fast for some time in both directions, then try the same moving mouse slower. Finally set sesivity in analog controls to 1 and repeat procedure. Now repeat tests in mame 185.

In version 185 speed was the same when rotating clockwise and anti clockwise. Also after 186 anticlockwise speed is much higher.
追加情報It was fine in version 185.

This has probably nothing to do with bug 6154 which was fixed for version 191.

Caused by https://github.com/mamedev/mame/commit/6ee9c864a867a388ba6b7cf7040673becb4dc34d#diff-aec199c354762322aab0caf89366e2ec ???
 
添付ファイル