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グラフィック最小解決済み実機のバグ2017-02-17 00:462017-02-17 06:54
 
テスターStHiryu担当者 ソースsega/mdconsole.cpp
バージョン0.182発生バージョン修正バージョン
修正コミットプルリク
フラグ実機・資料検証済み
セット ghouls
セット詳細
ghouls - 大魔界村 / Ghouls'n Ghosts (海外版)
 
概 要スプライトプライオリティの不具合は実機由来。
詳 細As you know, the emulated sprite priority in the Megadrive/Genesis is not perfect yet (Castle of Illusion and Streets Of Rages as far as I know). So when I recently played Ghoul'n Ghost, I thought this was another game with the same problem.

This can be seen clearly in stage 3, when the enemies appears on the score and not behind, like happens at the arcade from Capcom.

But after testing it with my original cartridge, I can say this is the real behaviour of the game, so I want to report it to acknowledge to all of you.

(Shoul be interesting to add a category in Mametester called BTANB for cases like this).
再現手順Play until level 3.
追加情報Video link showing the level 3 (At 6:50):
 
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