カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
DIP/入力解決済み修正済み2017-01-07 01:242017-01-07 02:10
 
テスターcuavas担当者 ソースgladiatr.cpp
バージョン0.181発生バージョン修正バージョン0.182
フラグ
セット gladiatr ogonsiro gcastle
セット詳細
gladiatr - 黄金の城 / Gladiator (US版)
 
概 要MCUシミュレーションを使うセットでコインエイジのDIPスイッチが効かない。
詳 細On original and bootleg Gladiator/Ougon no Shiro/Golden Castle boards, coinage is handled by one of the I/O MCUs. The sub CPU uploads credits per coin for coin 1 and coins per credit for coin 2 at startup, and the MCU handles counting coins and credits. The MCU simulation in MAME doesn't support this, so the games always use one coin/one credit for both coins.

(MAME 0.182 will have MCUs hooked up for greatgur, and coinage works correctly with the MCU handling it, so I've left that out of the affected sets, otherwise it would just have to be removed in a few weeks.)
再現手順Adjust coinage DIP switches, coin up with 5/6, and note that they always yield one coin/one credit.
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