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色/パレット解決済み修正済み2016-12-09 13:102016-12-10 08:23
 
テスターjeff p担当者Robbbertソース8080bw.cpp
バージョン0.180発生バージョン修正バージョン0.181
フラグ
セット sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea
セット詳細
invadpt2 - スペースインベーダーPART II (Taito)
invadpt2br - スペースインベーダーPART II (ブラジル版)
moonbase - ムーンベース (set 1)
moonbasea - ムーンベース (set 2)
sicv - スペースインベーダー (CV Version, larger roms)
sicv1 - スペースインベーダー (CV Version, smaller roms)
 
概 要プレイヤー2のとき画面の一部の色が変らない。
詳 細In a 2-player game, a player change should also cause colors to change in certain areas of the screen. Instead all colors remain the same for both players.

Example: In "sicv", "sicv1", "invadpt2", and "invadpt2br", player 1's color scheme is being used for both players.

When it is player 1's turn, all colors are correct.

However, when it is player 2's turn:
Player 1's score, on the upper left corner of the screen directly below "SCORE<1>", should be displayed in cyan instead of white.
Player 2's score, on the upper right corner of the screen directly below "SCORE<2>", should be displayed in white instead of yellow.
Therefore, the white score display is supposed to indicate whose turn it is.

Anything below the shields that is colored cyan for player 1 should be colored yellow for player 2.
再現手順 
追加情報The romsets "moonbase" and "moonbasea" are doing the exact opposite of what the others are doing - using player 2's color scheme for both players.
 
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