カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 認証済み | 未処理 | 2015-02-24 02:16 | 2016-12-23 14:48 |
テスター | zaxxon | 担当者 |   | ソース | system1.cpp |
バージョン | 0.158 | 発生バージョン | 修正バージョン | ||
フラグ | |||||
セット | flicky and clones | ||||
セット詳細 |
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概 要 | 背景アイテムのラグ。 | ||||
詳 細 | hi, i thought i would report that in the game Flicky and clones, on each level you have some items in the background which you can collect and use (for example, on round 1 there are some flower pots to collect and then throw as weapons). for these background items, if you are running along (horizontally scrolling the screen), but then change direction, the background items seem to lag behind (so they appear 'out of sync' with the scrolling screen) you can watch this occurrence here: https://docs.google.com/uc?authuser=0&id=0B2fmWnnUceCqdkxzTnlRVTdnWm8&export=download or try the game yourself for a closer look where it is much clearer to see the issue happening. although it is hard to find a clear pcb recording, it does appear to be a mame bug because this does seem to be an issue which has been quite common/related with system1.c driver if you did want to watch a pcb recording, here is one below (but it is not very good quality unfortunately) | ||||
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添付ファイル |