カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 重要 (ゲーム) | 認証済み | 再発 | 2011-01-26 21:09 | 2019-07-29 03:25 |
テスター | Scagazza | 担当者 |   | ソース | vamphalf.cpp |
バージョン | 0.141u1 | 発生バージョン | 修正バージョン | ||
フラグ | |||||
セット | mrkickera | ||||
セット詳細 |
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概 要 | 面クリア後やコンティニュー時にゲームがランダムに固まる。 | ||||
詳 細 | The game hangs after you complete a stage randomly perhaps after you choose to continue the game after you are dead, You can esc, then if you try to run the game another time it hangs during boot with a green screen and you have to delete nvram file to get it working back. (gdb) run mrkicker -window Starting program: C:\MAME/mame.exe mrkicker -window [New Thread 2996.0x3a0] warning: Can not parse XML library list; XML support was disabled at compile time [New Thread 2996.0x20c] [New Thread 2996.0x7b0] [New Thread 2996.0x934] [New Thread 2996.0x878] [New Thread 2996.0x238] [New Thread 2996.0x5ec] [New Thread 2996.0x74c] [New Thread 2996.0x930] EXCEPTION! PPC = 00000000 PC = 0000000A This is the only backtrace I was able to produce. Originale note from source file vamphalf.c Mr. Kicker game code crashes if the eeprom values are empty, because it replaces the SP register with a bogus value at PC = $18D0 before crashing. It could be an original game bug or a hyperstone core bug | ||||
再現手順 | |||||
追加情報 | |||||
添付ファイル | ![]() |