カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
サウンド認証済み未処理2010-10-24 02:492019-07-29 01:46
 
テスターJardim担当者 ソースnamcos1.cpp
バージョン0.139u2発生バージョン修正バージョン
フラグ実機・資料検証済み
セット splatter, splattero, splatterj
セット詳細
splatter - スプラッターハウス (海外版, new version (SH3))
 
概 要2面ボスの4番目のBGMがサントラとは違う不完全な曲が流れる。
詳 細At the 2nd stage boss scene, the 3rd background music plays incomplete track (#0f in the sound test, which plays only some parts).
According to the soundtrack, it should play the "perfect" track (#31 in the sound test).

Is this a different revision or an original behaviour?
Confirmation against the REAL PCB is necessary.
再現手順 
追加情報Original report text:
Having played Splatterhouse a lot as a child, I noticed that there is missing audio in the Poltergeist stage, while fighting the moving painting of the eye, just after having "beaten" the last of the attacking knives. One can hear the repetition of the wind-like music, while the painting is swaying from side to side, but there is an additional layer of music that is missing, and seems to have somehow been lost in the emulation. This has been evident since the earliest version of MAME32 that I played (0.67, I think), through to the latest versions, so I assume that said audio has been missing since the very beginning of the game's emulation. I have sent an audio file of how the audio should sound and one of how it should not sound.
 
添付ファイルrar fileSplatterhouse Audio Files.rar (2010-10-24 02:49)
JPG fileFront.JPG (2010-11-04 04:06)
mp3 filePCB Recording.mp3 (2010-11-04 04:30)
JPG fileBack.JPG (2010-11-04 04:43)