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DIP/入力最小認証済み未処理2009-03-07 07:372013-06-11 06:39
 
テスターLastNinja2担当者 ソースlimenko.cpp
バージョン0.129u6発生バージョン修正バージョン
フラグバグかもね
セット sb2003, sb2003a
セット詳細
sb2003 - Super Bubble 2003 (World)
sb2003a - Super Bubble 2003 (Asia)
 
概 要How to Play画面を見ると、MAMEのボタンマッピングが左右逆。
詳 細This game's inputs are currently mapped as follows:
button 1 - fire
button 2 - jump

However, the "how to play" sequence suggests that the the right button (generally mapped as button 2) should be assigned as the fire input, while the left one (generally button 1) should be mapped for jump.

I'm obviously not sure if the current setting is correct or not, i've reported this just to be sure about that.
再現手順Watch the"how to play" sequence right before the game start.
追加情報 
 
添付ファイルpng filesb2003.png (2009-03-07 07:37)