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クラッシュ/フリーズ重要 (本体)解決済み修正済み2008-06-14 11:202008-07-07 07:59
 
テスターTafoid担当者aaronソースtatsumi/tatsumi.cpp
バージョン0.125u5発生バージョン0.125u4修正バージョン0.126
修正コミットプルリク
フラグ
セット bigfight, cyclwarr
セット詳細
bigfight - ビッグファイト -Big Trouble In The Atlantic Ocean-
cyclwarr - サイクルウォリアーズ (rev C)
 
概 要Access Violationでクラッシュする。
詳 細About 6 seconds into booting each game, just before you'd expect from graphics to show - MAME exits with an access violation.
再現手順 
追加情報Both show a similar backtrace in symbols build.

Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582			lines=src1[2];
(gdb) bt full
#0  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
	offs = 0
	fx = 0
	x = 330
	y = 63
	color = 319
	w = 32640
	h = 2292360
	index = 4016
	lines = 142035752
	scale = 32
	rotate = 0
	src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
	src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
	y_offset = 0
	render_x = 2292408
	render_y = 9252860
	extent_x = 111566008
	extent_y = 16383
#1  0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
	offs = 111566008
	fx = 4096
	x = 2292456
	y = 9252736
	color = 111533280
	w = 16383
	h = 16777215
	index = 0
	lines = 2367
	scale = 34304
	rotate = 24615
	src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201
\201	\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
	src2 = (UINT8 *) 0x6d1ead4 ""
	y_offset = 142035752
	render_x = 2292536
	render_y = 9254694
	extent_x = 111533280
	extent_y = 134766624
#2  0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef, 
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
	offs = 111533280
	fx = 134766624
	x = 2292572
	y = 0
	color = 0
	w = 114420436
	h = 57872
	index = 8
	lines = -64
	scale = 1024
	rotate = 2048
	src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
	src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
	y_offset = 111533280
	render_x = 10549901
	render_y = 140254496
	extent_x = -4000000
	extent_y = 0
#3  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40, 
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
	offs = 1
	fx = 2292600
	x = 10723991
	y = 0
	color = 319
	w = 0
	h = 239
	index = 140254496
	lines = 0
	scale = 1
	rotate = 2292696
	src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
	src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
	y_offset = 239
	render_x = 2292648
	render_y = 10308252
	extent_x = 111533280
	extent_y = 1
#4  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, 
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
	offs = 114292888
	fx = 0
	x = 2292680
	y = 10308966
	color = 111533280
	w = 1
	h = 5
	index = 2
	lines = 111543736
	scale = 0
	rotate = 2292696
	src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
	src2 = (UINT8 *) 0x22fc08 "\004"
	y_offset = 140254496
	render_x = 2292776
	render_y = 10270884
	extent_x = 111533280
	extent_y = 64
#5  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8, 
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
	offs = 1982332752
	fx = 93132257
	x = 0
	y = 3
	color = 140254496
	w = -4000000
	h = 2292888
	index = 10270087
	lines = 111533280
	scale = 0
	rotate = 3880510
	src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
	src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
	y_offset = -1678753792
	render_x = 582076
	render_y = 10534431
	extent_x = 4
	extent_y = 10537904
#6  0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e, 
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
	offs = 0
	fx = 2
	x = 111543736
	y = 140254496
	color = 0
	w = 10269820
	h = 2293000
	index = 10533915
	lines = 111533280
	scale = 111543736
	rotate = 0
	src1 = (UINT8 *) 0x0
	src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
	y_offset = 0
	render_x = 0
	render_y = 0
	extent_x = 19402
	extent_y = 1
#7  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0, 
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
	offs = 1982332752
	fx = 93132257
	x = -1
	y = 27
	color = -1651135664
	w = 232830352
	h = -1
	index = 27
	lines = -1651135664
	scale = 232830352
	rotate = 0
	src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
	src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
	y_offset = 19208
	render_x = 0
	render_y = 3874
	extent_x = -1862189056
	extent_y = 4060
#8  0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08, 
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
	offs = -1862189056
	fx = 4060
	x = 3
	y = 330
	color = 0
	w = 0
	h = 0
	index = 110706432
	lines = 0
	scale = 0
	rotate = 2293400
	src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
	src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
	y_offset = 0
	render_x = 0
	render_y = 0
	extent_x = 111532320
	extent_y = 110699872
#9  0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558, 
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
	offs = 110705688
	fx = 111533280
	x = 0
	y = 10
	color = 110699872
	w = 0
	h = 2293512
	index = 12472691
	lines = 110705688
	scale = 110705416
	rotate = 32522912
	src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
	src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ	\bY|\027\bY|"
	y_offset = -1
	render_x = 2293480
	render_y = 2086208331
	extent_x = 2147347456
	extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558, 
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
	offs = 2086085928
	fx = -1
	x = 2293480
	y = 2086208331
	color = 2147347456
	w = 0
	h = 0
	index = 2086208279
	lines = 34655642
	scale = 0
	rotate = 0
	src1 = (UINT8 *) 0x0
	src2 = (UINT8 *) 0x0
	y_offset = 110699872
	render_x = 2293512
	render_y = 110705688
	extent_x = 110700040
	extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0, 
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
	offs = 0
	fx = 110699872
	x = 2293512
	y = 110705688
	color = 110700040
	w = 110705408
	h = 110706432
	index = 32522912
	lines = -1
	scale = 0
	rotate = 2293560
	src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
	src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
	y_offset = 110699864
	render_x = 34654608
	render_y = 2013471312
	extent_x = 32
	extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0, 
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
	offs = 2013271247
	fx = 2293504
	x = 8
	y = 41136254
	color = 2293608
	w = 18830299
	h = 3
	index = 110699864
	lines = 2293632
	scale = -1
	rotate = 3
	src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
	src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
	y_offset = 110699776
	render_x = 2293632
	render_y = 2147348480
	extent_x = 2293680
	extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000, 
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
	offs = 2293608
	fx = 18830299
	x = 3
	y = 110699864
	color = 2293632
	w = -1
	h = 3
	index = 2013390075
	lines = 110699864
	scale = 110699776
	rotate = 2293632
	src1 = (UINT8 *) 0x7ffdf000 ""
	src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
	y_offset = 4198987
	render_x = 2147348480
	render_y = 0
	extent_x = 2293680
	extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8, 
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
	offs = 2293680
	fx = 4198987
	x = 2147348480
	y = 0
	color = 2293680
	w = 4198987
	h = 3
	index = 110699776
	lines = 110701192
	scale = 35713024
	rotate = 2293668
	src1 = (UINT8 *) 0x0
	src2 = (UINT8 *) 0x22ffa8 ""
	y_offset = 0
	render_x = 0
	render_y = 110701192
	extent_x = 0
	extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
	offs = Cannot access memory at address 0xffffff78
 
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